por Ace Yoko Ter Nov 06, 2012 6:20 pm
"Gaikai Cloud Effects - Advantages and Disadvantages
If you don't know what Gaikai Cloud is we'll give you a quick update - it's a gaming service that allows you to play powerful games and use applications from their servers on just about any device, weak or powerful, that has a high-speed internet connection and the required client-side applets; and Sony just paid $380 million for them! It takes the games and streams them through a browser where the user can play on just about any device.
The Advantages: You don't need to have powerful, expensive hardware to play high-quality games with amazing graphics and sound because the Cloud servers do all that for you. You can play the game on an old underpowered PC or even a small tablet or smart phone. This would make it cheaper to play any game you want on old, mediocre hardware you already own without the loss of any visual quality. With Sony Computer Entertainment backing Gaikai, things could get really interesting in cloud gaming.
The Disadvantages: Because cloud servers are doing all the work they need to stream that information to you, which requires a high-speed internet connection (at least 3-5Mbps or better). If your internet connection slows down or hickups this can quickly turn those beautiful streaming graphics into ugly, broken artwork. You'll also need client-side applets, like Java, to run those games in a browser (this could create problems for Apple OS X users that no longer get Java through software updates). Gaikai is big but Sony bought the silver medal when it probably should have tried to buy the gold, OnLive - the older and larger competitor in cloud gaming that is already in Sony devices! Cloud gaming as a whole is still pretty young and while it works pretty well it still has issues. We know a lot of gamers who just want to play a 1-player campaign-based game without having to hastle with any online connections. Cloud gaming, if required to purchase and own games, could seriously hurt the smoother running hardcopy game market and even force out any chance of purchasing used games for the PS4.
Sum It All Up (Gaikai): The reason cloud service providers, like Gaikai and OnLive, started with games was because it is probably the largest technically challenging area for their services. We admit that there is a lot of promise here but we don't think it's a good idea to sacrifice one gaming type (a more static, simplistic download or disk) for another (a more dynamic, streaming style that always requires the internet). Now putting these styles together would be great - let a person download or buy the game/serial number at a store then use Gaikai to stream add-ons and additional content to every game we buy without having to update or download anything. This would allow us all to play the basic game without the internet but also allows us to stream the game and add-ons to any of our internet-capable devices whenever we want. But if Sony goes a different direction that forces us to have Gaikai, a fast internet connection, and the required applets in order to purchase and play select games, then we must say - "come on Sony, forcing things on users is MicroSoft's style."
Fonte
http://www.ps4playstation4.com/Expected-PS4-Specs#spec_gc