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    Ruleset MLG & DECERTO

    Ace Yoko
    Ace Yoko
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    Mensagens : 1031
    Data de inscrição : 18/03/2012
    Idade : 40
    Localização : oeiras

    Ruleset MLG & DECERTO Empty Ruleset MLG & DECERTO

    Mensagem por Ace Yoko Qui Ago 02, 2012 12:35 am

    Penso so existirem 2
    MLG Ruleset e o da Decerto:

    Decerto V5 rules:

    Maps and Game Modes
    Seatown (Search and Destroy)
    Dome (Capture the Flag)
    Arkaden (Capture the Flag, Search and Destroy)
    Bootleg (Capture the Flag, Search and Destroy)
    Carbon (Search and Destroy)
    Lockdown (Capture the Flag, Search and Destroy)
    Underground (Search and Destroy)

    All Game Modes
    Spectating: Team Only
    Killcam: Enabled
    Radar Always On: No
    Wave Spawn Delay: No
    Force Respawn: Enabled
    Friendly Fire: Enabled
    Max Health: Normal
    Health Regeneration: Normal
    Perks and Proficiencies: Enabled
    Hardcore Mode: Disabled
    3rd Person: Disabled
    Headshots Only: Disabled
    Killstreaks: Disabled
    Custom Classes: Enabled

    Capture The Flag
    Round length: 5 minutes
    Score Limit: Unlimited
    Respawn delay: 7.5 seconds
    The winner is decided by flag count, not round count

    Search and Destroy
    Round Length: 2.5 Minutes
    Bomb Timer: 45 Seconds
    Plant Time: 7.5 Seconds
    Defuse Time: 7.5 Seconds
    Score Limit: 4 Points
    Round Switch: Every Round

    Banned Weapons
    All launchers
    Machine Pistols
    Riot Shield
    All shotguns
    Type 95
    All LMGs

    Banned Lethals
    Bouncing Betty
    Claymore
    C4

    Banned Tacticals
    Flash Grenade
    Scrambler
    EMP Grenade
    Trophy System
    Tactical Insertion
    Portable Radar

    Banned Attachments
    Heartbeat Sensor
    Grenade Launcher
    Shotgun
    Rapid Fire
    Akimbo
    Extended Magazines

    Banned Proficiencies
    Attachments (No double attachments)

    Banned Perks
    Blast Shield
    Overkill
    Recon
    Stalker
    Sit Rep
    Steady Aim

    Death Streak
    Set to Hollow Points

    Additional Information
    • On Capture the Flag, the highest total flag score wins, it is not decided on round wins. Teams must take note of the score at half time.
    • In the event of a tie on Capture the Flag, stopwatch rules apply.
    • Stopwatch rules state that you must replay the map. Upon the first flag capture, the host must end the game. The map is then restarted for a second time with teams switching spawns. The losing team must capture a flag within the same time that the winning team did. If they fail to do so, they lose the map. If a team captures two flags, they win the map.


    MLG:

    The default settings specified in these rules can be changed, but only if an option is available in the challenge. Unless specified otherwise in the match details, these default rules will be followed.

    The following settings apply to all GameBattles matches, regardless of the Game Mode.
    Spectating: Disabled (Does not apply for Search and Destroy). Spectating is to be Enabled when a Staff Member is present to spectate the match.
    Friendly Fire: Enabled
    Forced Respawn: Enabled
    Wave Spawn Delay: None
    Respawn Delay: None (Does not apply to Sabotage, Capture the Flag, Domination, and Demolition)
    Radar Always On: Challenge Option
    Max Health: Normal
    Health Regeneration: Normal
    Kill Cam: Enabled
    Headshots Only: Disabled
    Third Person View: Challenge Option
    Allow Perks: Challenge Option
    Killstreak Rewards: Challenge Option
    Number of Lives: Unlimited (Does not apply to Search and Destroy.)
    Join-In-Progress: Not Allowed
    Hardcore Mode: Disabled

    The following settings are specific to each Game Mode, so please read them carefully before setting up the server.
    Team Deathmatch
    Points to Win: 7500
    Round Timer: 10 Minutes

    Search and Destroy
    Round Length: 3 Minutes
    Bomb Timer: 45 Seconds
    Number of lives: 1 Life
    Plant Time: 7.5 Seconds
    Defuse Time: 7.5 Seconds
    Multi Bomb: Disabled
    Score Limit: 4 Points
    Round Switch: Every Round
    Spectator: Team Only

    Sabotage
    Time Limit: 10 Minutes
    Bomb Timer: 45 Seconds
    Plant Time: 5 Seconds
    Defuse Time: 5 Seconds
    Respawn Delay: 7.5
    Shared Bomb Timer: Disabled
    Note: In the event of a tie, the game will go into Overtime to determine the winner. If the Overtime results in a Draw, the map must be replayed until a winner is decided.

    Domination
    Round Length: 10 Minutes
    Score Limit: Unlimited
    Respawn Delay: 5 Seconds

    Capture The Flag
    Round Length: 5 Minutes
    Score Limit: Unlimited
    Respawn Delay: 5 Seconds
    Note: In the event of a tie, the game will go into Overtime to determine the winner. If the Overtime results in a Draw, the map must be replayed until a winner is decided.

    Demolition
    Time Limit: 3 Minutes
    Round Switch: Every Round
    Bomb Timer: 30 Seconds
    Plant Time: 5 Seconds
    Defuse Time: 5 Seconds
    Extra Time: 2 Minutes
    Respawn Delay: 5 Seconds

    Headquarters
    Time Limit: 10 Minutes
    Score Limit: Unlimited
    HQ Lifetime: 1 Minute
    HQ Activate Delay: 30 Seconds

    Kill Confirmed
    Time Limit: 10 Minutes
    Score Limit: 65 Points

    If any of the above settings are incorrect, the hosting team forfeits that map. The team hosting is responsible to ensure all setting are correct prior to beginning any map. If the settings are incorrect, the map needs to end and the next map needs to be played. The team that was not hosting is responsible for obtaining valid proof to show that the hosting team did not have the settings correct. A ticket with valid proof must be submitted immediately after the match has been completed.
    All of the Settings changes that were made to the default Game Modes (Search and Destroy, Capture the Flag, Demolition, and Kill Confirmed) are listed below. Settings that are not listed below should not be changed from their default state.

    Maps and Modes
    Arkaden - Capture the Flag
    Arkaden - Search & Destroy
    Bootleg - Capture the Flag
    Bootleg - Search & Destroy
    Dome - Capture the Flag
    Dome - Search & Destroy
    Hardhat - Search & Destroy
    Lockdown - Capture the Flag
    Seatown - Capture the Flag
    Underground - Search & Destroy

    Game Settings
    Spectating: Team Only
    Killcam: Enabled
    Radar Always On: No
    Wave Spawn Delay: No
    Force Respawn: Enabled
    Friendly Fire: Enabled
    Max Health: Normal
    Health Regeneration: Normal
    Perks and Proficiencies: Enabled
    Hardcore Mode: Disabled
    3rd Person: Disabled
    Headshots Only: Disabled
    Killstreaks: Disabled
    Custom Classes: Enabled
    Join-In-Progress: Not Allowed

    The following settings are specific to each Game Mode, so please read them carefully before setting up the server.

    Search and Destroy
    Round Length: 2.5 Minutes
    Bomb Timer: 45 Seconds
    Plant Time: 7.5 Seconds
    Defuse Time: 7.5 Seconds
    Score Limit: 4 Points
    Round Switch: Every Round

    Capture the Flag
    Round length: 5 minutes
    Score Limit: Unlimited
    Respawn delay: 7.5 seconds
    Note: The winner is determined by the flag count. In the event of a tie, the Overtime tie-breaker will not be used, the map must be replayed until a winner is found.

    Banned Weapons
    All Launchers
    All Shotguns
    Riot Shield

    Banned Lethals
    Bouncing Betty
    Claymore
    C4

    Banned Tacticals
    Scrambler
    Trophy System
    Tactical Insertion
    Portable Radar

    Banned Attachments
    Heartbeat Sensor
    Grenade Launcher
    Shotgun
    Akimbo
    Rapid Fire

    Banned Proficiencies
    Attachments (Double Attachments are not Allowed)

    Banned Perks
    Blast Shield
    Overkill
    Recon
    Sitrep

    Note: All players Death Streak must be set to Hollow Points.

    To play a match using the GameBattles (GB) Variant Gameplay, you must first select the "GB Variant Gameplay" custom mapset from the drop-down. If this is not selected, maps that are not included in the GB Variant Gameplay may be randomized and cannot be played. Both teams should select to cancel the match on the Match Report screen if the correct options and mapset are not selected. If the match is played out, the scores will stand and the match will not be removed.

    Second, you must select the "Yes - Use GB Variant Gameplay" option from the GB Variant Gameplay section. If this was not selected, the match will not be played with GB Variant Gameplay and would use the settings found under "Settings" in the Settings section above.

    Your selection for all options below the GB Variant Gameplay section will not matter. All required settings for GB Variant Gameplay are listed above in the "Settings" section and must be used.

      Data/hora atual: Sex maio 17, 2024 11:12 am